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Tech writers: Tecca is looking for you!

About us

Tecca is a consumer electronics content and commerce startup based in Santa Monica, CA. We’re building a new online destination in the personal technology space and are looking for smart and creative folks to be a part of our freelance writing team.

Want to know more about Tecca? Read about us on GigaOM or check out socalTech’s interview with CEO Mickie Rosen.

About you

You should have lots of interest in technology as well as ideally some experience producing content in the realms of personal technology and consumer electronics. You should enjoy working in a fast-paced publishing environment and have the self-discipline to work effectively in a distributed virtual office. You’ll be expected to be able to talk about a broad range of technology topics (or a smaller set of topics in depth) to all levels of technology consumers, from the experienced to the technophobic. You must have a fun, friendly, and positive attitude, and should love helping others solve technology problems and learning more about the industry.

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Tecca is looking for writers!

About us

Tecca is a consumer electronics content and commerce startup based in Santa Monica, CA. We’re building a new online destination in the personal technology space and are looking for smart and creative folks to be a part of our freelance writing team. Do you love gadgets and call writing your craft? Read on for details on how to apply.

About you

You should have lots of interest and expertise as well as ideally some experience producing content in the realms of personal technology and consumer electronics. You should enjoy working in a fast-paced publishing environment and have the self-discipline to operate in a distributed virtual environment. You must have a fun, friendly, and positive attitude, and should love helping others solve technology problems and learn more about the industry.

Writers

We are building out our team of freelance contributors. We need people who can speak to all levels of technology consumers, from the experienced to the technophobic. You will be part of a large team crafting fun, easy to understand guides to and original feature columns about topics in consumer electronics. You’ll be covering both the buying process and usage after purchase. You’ll need to excel at working in a virtual environment and covering a broad range of topics (or a smaller set of topics in depth, if you have expertise in a particular area: home theater, mobile, car tech, etc.). We expect you to both tackle assigned tasks and bring your own original ideas to the table.

How to apply

Send an email to apply AT tecca DOT com with the following information:

  • Your background — let us know what you’ve been working on, what you feel your skills are, what your experience in the realm of personal technology/consumer electronics is, and what interests you about this position. If you have special expertise in any category of CE, be sure to let us know.
  • Your contact information — full name, email address, phone number, instant messenger handle, where you’re located, the best methods and times to reach you, and your general amount of availability for freelance work.
  • Example work: 3 or more bylined writing samples linked somewhere online. No attachments, please!
  • Column pitch(es): You are also encouraged to pitch us on an original feature column idea (or several). For each column you’d like to pitch, please give us the overall theme and title for your column and between 5 and 10 example topics you would feel confident covering that fit within the overall theme.

We look forward to reading your application!

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iMafia: a social iPhone game

“If there was any doubt in your mind that the iPhone is the next disruptive viral platform, it is.”

iMafia’s Charles Ju: How We Launched a Social Game on the iPhone.

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World of Warquest

[Thanks, Brian!]

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Unpredictability in virtual worlds

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Great op-ed over on The Escapist about the recent zombie invasion in World of Warcraft.

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Online use of social technologies increasing in 2008

All of which makes total sense. I like to file this general trend under the heading “people like to do stuff.” Broadcast media had its day because it was technologically easier than providing a platform for interactivity — not because passive reception is something inherent in human nature. Human nature is inherently interactive, not passive. Thus as we give people more tools to collect, create and share things they care about online — they’re naturally going to use them.

I am looking forward to seeing the “creators” group continue to grow especially. I am totally with Will Wright on the idea that people like to make stuff. I take inspiration from the experience recounted with the launch of the Spore Creature Creator, where Maxis and EA expected to reach 100,000 creatures created in total between the time the Creature Creator launched in June and the full Spore game was released September 7 — instead they hit that figure within a couple of hours and within 18 days had reached 1,589,000 user-created species prompting Wright’s memorable quip that Spore users are 38% God. Humans are creative by nature. After years of media largely tightly controlled by a small number of vested interests, it’s totally amazing to be living in this time of tools and tinkering.

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